void bSendpacket(bool status)
{
	static bool bsendpacket_status = true;
	static DWORD NULLTIME = NULL;
	if (status && !bsendpacket_status)
	{
		bsendpacket_status = true;
		*(DWORD*)(c_Offset.dwSendPacketPointer) = c_Offset.dwSendPacketBackup;
	}
	if (!status && bsendpacket_status)
	{
		bsendpacket_status = false;
		*(DWORD*)(c_Offset.dwSendPacketPointer) = (DWORD)& NULLTIME;
	}
}

void CL_Move()
{
	bSendpacket(true);
	CL_Move_s();
}









